1. Animal Crossing Gamecube Fruit Codes
  2. Animal Crossing Gamecube Code Generator
Strategy Guide

Some Item Codes for Animal Crossing - GameCube: Some Item Codes; Password Effect HullivershoneH DullivershonSY Get: Classic Bed. You can get the Lucky Nintendo Set for free with this code. There are others codes for them but these codes also work. (Note: All codes are case sensitive. You must type exactly as you it.

Note: This game is also titled Doubutsu No Mori Plus.

Duplicate money and items

This trick requires two Game Boy Advances and a link cable. Connect Game Boy Advance #1 to the Gamecube using your link cable and turn it on. Go to your island (located on the dock at the edge of the ocean). When you finally get to the island, drop off the item or money that you wish to duplicate. Leave the island. When Kapp'n asks if you want to save your island to your Game Boy Advance, select 'Yes'. After it is done downloading to your Game Boy Advance, you can put it in sleep mode, disconnect it, and set it aside. When you get back to your town, attach Game Boy Advance #2 and turn it on. Leave that screen then immediately return to it. Talk to Kapp'n to go back to your island. After you start leaving you can turn Game Boy Advance #2 off. When you get to your island, pick up the item that you left there then leave the island again. This time when Kapp'n asks you to save your island to your Game Boy Advance, answer 'No'. When you get back to your town, disconnect Game Boy Advance #2 and connect Game Boy Advance #1 (make sure it is not in sleep mode). Leave the screen and return. Talk to Kapp'n once more. Your island should upload from your Game Boy Advance. When you get to your island, your item will be there again and you will already have it in your pockets. Pick up your item from the ground. You now have two of them. This will also work with multiple items.

Mr. Resetti

Reset the Gamecube during the game. Start the game again and Mr. Resetti will appear to complain. Repeat this to make him more angry.

AnimalGetting NES games

Talk to the townspeople until they ask you when your birthday is. Most of them will say something similar to 'How would you like a train set for your birthday?' Answer 'Yes' and you will put in your birthday. On your birthday, one of the townsfolk will be outside your house. He or she will present you with a NES. For example, Virgos will get Donkey Kong.

Growing a money tree

First, find a glowing piece of earth. Dig it up and you get a money bag. Plant the money bag in the glowing hole and a seedling will sprout, which will grow in to a money tree.

Golden Axe

Animal Crossing Gamecube Fruit Codes

Get your town rating to be 'Perfect' for two entire weeks. The Golden Axe is indestructible.

Golden Butterfly Net

Catch all 40 types of bugs.

Golden Fishing Pole

Catch all 40 types of fish. Note: There may be more or less.

Golden Shovel

First, buy two shovels. Find a piece of glowing earth and dig it up. Then, plant a shovel in the glowing earth.

Hear every song

Make sure you cannot carry anymore items when Totakeke gets to town on Saturday nights. Talk to him and he will play a song. Afterwards, he will notice that you do not have room for the Aircheck. He will tell you to return later. Talk to him again, and he will play a different song. Repeat this until you have heard a song that you like, then drop an item. Talk to him again and request the song you enjoyed.

Get more than one song per Saturday

This trick requires at least two memory cards. Have two towns saved, one on each card. At 8:00 p.m. on Saturday, get a song from Totakeke, then go to the other town and get one there. If desired, repeatedly delete the second town, make a new one on the second card, and get a new song each time.

Upgrade to a larger house

Pay off all your debt to Nook then talk to him. He will thank you for paying it off then ask if you want a bigger house. Answer 'Yes' and he will tell you to wait one day. Your house will then be bigger.

Talking to people

When you are talking to residents, talk the same person repeatedly. Talking to them too much will upset them. However, in a few minutes they will get over it. By doing this, they will reveal more of the workings of Animal Crossing to you. You also stand a much greater chance of playing a game, getting free items, or trading things with them.

Angry people

Another way to anger the residents of the town is to push them around by walking into them, or hitting them with your bug net repeatedly.

Easy items

One of the best ways to get new items that you cannot buy is to do work for the residents, and do it often. Do their little chores and they will (more often than not) reward you with things that are hard to come by in Nook's store.

Talk to people whenever you are near them. Sometimes they will ask you if you want to take a table or some clothes or other things off their hands. Also, do errands for people often. If there are no errands available you will only have to wait ten minutes.

Skip time

When the Gamecube logo appears, hold A + B to get to the memory card screen. You can change the system clock to whatever time you wish. Begin the game and you should start at that day.

The game allows you to change the setting before you load it when beginning. When it asks 'Are you ready?', the options are 'Yes' and 'Before I go'. Select 'Before I go' and it will allow you to change the game's time without changing with the system clock (which also effects other Gamecube games that rely on it) Also, if you have bought turnips to sell them in the Stalk Market and change the system clock or the game time, they may go bad. It depends on the amount of time -- the game remembers.

Note: Play a little every day. While you can reset the game's clock and go to Nook's store, this gets old. Also, resetting the clock disrupts timed events that you do not know about. The game is filled with events that depend on month, day, and hour. It is better to just play the game as it unfolds. You will get more furniture, carpet, etc. this way. When you change the time, it disrupts the chain of events permanently and you may end up actually getting less new things then you would if you just played the game as it was supposed to be played.

Fishing

If you are not catching the fish you want to catch, move to another section of the map and fish there. Some fish are only found in certain areas.

When fishing, do not actually reel in the fish (press A) until you see the bobber go under the water.

Fish at the ocean in the rain. You have a much greater chance of catching the Coelacanth. They sell for 15,000 a fish. Also, you have a greater chance of catching the Barred Knifejaw and Red Snapper. They sell for 5,000 and 3,000 respectively. Generally, fishing in the rain is much easier, but in the ocean, for easy money. Also, its easier to fish at night.

Easy money

When bees appear from trees, take out your butterfly net and face the beehive. If you can catch a bee, you can sell it for $4500.

Place orange furniture to the north, green furniture to the south, yellow furniture to the west, and red furniture to the east part of your house.

Note: This trick requires a Game Boy Advance and a link cable. Play the game with the Game Boy Advance attached. Collect as much fruit as possible and travel all the way to the south. Go the pier at the beach. A Kappa will be there and will to bring you to a new island to the south. Get to the new island and drop all of your fruit. Return to the Kappa and leave. Transfer the island to the Game Boy Advance. On the Game Boy Advance, knock on the door to the house of the island animal. After it appears, move a piece of fruit in front of the animal. It will eat it and become happy. Keep repeating this until the animal drops money bags. Feed all your fruit to the animal, then put your Game Boy Advance on standby. Resume the game on the Gamecube. Go back to town, then return and talk to the Kappa again. Your game will now be updated with the Game Boy Advance data. Travel back to the island and collect the money bags.

Go around town with your shovel and hit every rock you can find. One of them should turn red when you hit it. Keep hitting it to get more money.

Every New Year your parents give you 10,000 bells. Change the system date on the Gamecube; or in the Animal Crossing options and change the date to the new year. Check the mail box and you will have 10,000 bells from your parents. Repeat the process, but change the year.

Dig for fossils every time you play. When the museum fills up with fossils, you can make a mint at Nook's or trade with residents for good items with fossils. Skulls of dinosaurs seem to be worth the most, usually bringing in 4,000 to 6,000.

Play the Stalk Market. Turnips do not seem like that much of a commodity, but its gold in the game. You can make a fortune buying Turnips and selling them at the right price.

'I see, I see. A flying saucer has arrived for you. Here you go. Thank you much.'
— Tom Nook, distributing an item

Secret codes, also known as passwords or simply codes, are a 28-character passwords used in Animal Crossing to give and receive in-game items. The codes are alphanumeric and are usually displayed as two rows of 14 characters each, that being the format that they are received from and input into the game. Valid code characters include all uppercase and lowercase letters of the English alphabet, the numbers 0, 2, 3, 4, 5, 6, 7, 8, 9, the ampersand (&), the at sign (@), the pound (#), and the percent sign (%). The number zero and uppercase 'o' are interchangeable. When generated by Tom Nook, a capital 'i' can be distinguished from a lowercase 'L' by the serif drawn at both the top and bottom of its stem. Note also that the number '1' is never generated in a secret code. Nook will only distribute three items via password per game load. To redeem more items, the player must save and quit and then reload the game.

  • 1Types of codes

Types of codes[edit]

Animal Crossing makes use of a variety of code types, each of which serves a different purpose and has a different origin. All code types follow the same description as outlined in the introduction and thus appear very similar to the untrained eye.

Player-to-player codes[edit]

As an alternative to online play, the player-to-player code system allows players to send items to anyone in the world so long as they know the receiving player's character and town name. These codes can be both received and redeemed at Nook's shop via the 'Other things' menu. Unlike other code types which can be redeemed by any player in any town, player-to-player codes are specific to the character and town name combination they were generated for. This was done to mimic the experience of a personalized delivery service. Nook will only generate passwords for items that are orderable from the catalog (plus Mushrooms and Candy).

Animal Crossing Gamecube Code Generator

Prior to the discovery of universal codes which work for any player regardless of name/town combination, fans created a group named Project Hyrule, whose sole goal was to amass a list of player-to-player codes for every item in the game. To take advantage of such a list, each member used the credentials Link in Hyrule when creating their town. After the advent and proliferation of code generators the group eventually became redundant, however their dedicated cryptologists did manage to generate many universal codes, which when redeemed at Nook's provide the player with a gift from 'Project Hyrule.'[citation needed]

Universal codes[edit]

The image used on the official Animal Crossing website when a universal code was available

Codes of this type will work for any player. Additionally, they can be used to acquire almost any item (including some beta items), whereas player-to-player codes may only be generated for orderable items. Universal codes were originally discovered by accident as players (sometimes intentionally) input the wrong code to Nook. They were also used by Nintendo to distribute the Mario Theme, with codes for individual pieces listed in various issues of Nintendo Power magazine and on the official website.[1] The Nintendo Bench code was distributed through Tips & Tricks magazine.

ItemCode
Starman4 U F 6 T 9 4 8 G Z 3 Z W 3
d w # % j t L E q j 5 Z B f
Cannon4 U T 6 T 6 L 8 9 Z n O W 3
d w & % j t L 3 q j L Z B f
Flagpole4 U T 6 T 6 L 8 9 Z n O W 3
d w U % j t L 3 q j L Z B f
Green Pipe1 m W Y g 6 I f B @ & q 7 z
8 X z S N w p f i j 7 6 t s
Super Mushroom# S b a U I R m w # g w k Y
B h 6 6 q e L M s c T Y % 2
Coinr S b a U I R m w U g w k A
1 K 6 t q # L M s c T Y % 2
Koopa Shellr S b a U I A m w U g w k Y
1 K 6 t q # L G s c T Y % 2
Fire Flower4 U T 6 T 9 4 8 G Z n O W 3
d w # % j t L E q j 5 Z B f
ItemCode
Brick Block1 m W Y g 6 I f B @ & q 7 5
8 X z S N K p f W j 7 6 t s
? Block# S b a U I R m w # g w k Y
B K 6 6 q # L G s c T Y % 2
Mushroom MuralQ I 6 D L E n h m 2 3 C q H
z r U H k 3 c X d # H O r 9
Block FlooringI b o O B C e H z 3 Y b I C
B 5 i g P v Q Y s f M Z M d
Mario Trophy1m W Y g 6 I f B @ & q 7 5
8 X z S K d 6 T u j 7 L t s
Luigi TrophyE O k t v X I J 7 W d z R j
u i T 2 8 v p q c W b J 1 g
Nintendo Benchc U 3 j l m @ h d l 6 A i p
z J F A E a j A c b Z X i m

NES contest codes[edit]

All NES games (excluding Mario Bros., Super Mario Bros., Ice Climbers, and The Legend of Zelda) can have NES contest codes generated for them. As with universal and player-to-player codes, NES contest codes are redeemed through Tom Nook and are unique to a specific player and town combination.

Soccer, Donkey Kong Jr., Donkey Kong 3, Punch-Out!! and Clu Clu Land D were exclusively released on the official Animal Crossing website using NES contest codes and can only be obtained through this manner; universal codes cannot be generated for these titles. As the game's official site is no longer online, these five games are now solely available via third-party code generators capable of creating this specialized code type.

Contest codes[edit]

These are distinct from their NES counterparts in that they are not limited to NES titles. Furthermore, they do not always guarantee an item; sometimes the player is told they haven't won the contest. These codes may have been included because Nintendo was planning to run contests for Animal Crossing items, however these plans never came to fruition. Contest codes are similar to universal codes in that they can be entered by any player regardless of character and town name.

Villager codes[edit]

Found on the back of Animal Crossinge-Readercards, these codes include an extra key icon in their first line (for a total of three lines of code), and must be sent to villagers via letter. In their reply, the villager will include a present with an item inside. If the player sends a code to the villager pictured on the front of the e-card (e.g. sends the code on the back of Bob's card to Bob), that villager will provide the player with a random NES game instead of a regular item from the catalog.

Cross-compatibility[edit]

The secret codes used in Animal Crossing are not compatible with any Japanese titles, nor can English code generators create codes that will work for Japanese games. Japanese universal codes do exist, however, and Japanese code generators may have been developed independently of their English counterparts, however their current status is unknown.

Code messages[edit]

Different code types will result in different messages from Nook. You can use these messages to determine a code's type as well as to diagnose potential issues when a code is not working.

Wrong password: This message is received after entering a player-to-player code that has a few typographical errors, but that is otherwise correct and can be redeemed by the player.

'Now that's odd... I think there's something the matter with your password. Do you want to tell it to me again?'

Someone else's password: This message is received after entering a player-to-player code that was not sent to your specific character and/or town name. Remember that these names must be entered exactly as they appear when generating a code for it to work.

'Oh?! What's this? You can't use that password, [player name]! Don't try to trick me by using someone else's password! Do you have a password of your own that you'd like to try?'

Send to animal: This message is received after telling Nook a villager code. This code type can only be redeemed by sending a letter to a villager in town. When mailing a villager code, make sure the key symbol appears by itself on the first line, the first line of code is placed on the second line, and second line of code sits on the third line of the letter. The villager will respond in a few days. If there is not a present attached to the letter then the code was typed incorrectly or is invalid.

'Eh? I'm sorry, but that password isn't valid here. Try sending it to one of the animals living in [player's town].'

Contest winner: There are two alternate dialogues for contest codes, one which mentions the sender's name and one which mentions the contest's name.

'I see, I see. A [item] has arrived for you from [sender's name]. Please take your present. Thank you much.'
'I see, I see. This [item] is the prize for winning [contest name]. Congratulations! Thank you much.'

Contest loser: This message is received after entering a losing contest code. Note that if the player attempts to reenter the code they may eventually 'win' the item.

Cheat
'I see, I see... ...Now, this IS regrettable! Based on the notification I've received directly from [name]... it seems you are NOT a winner. But thank you much for trying!'

References[edit]

  1. 'Animal Crossing: Special Delivery'. animal-crossing.com. Archived from the original on August 12, 2003. Retrieved October 22, 2020.

External links[edit]

Gameplay Elements
PlayerPlayer • Mayor(Mayor points) • Catalog • Catch quotes • Hairstyle • Passport • Pockets • Photo • Reaction • Skin tone • Tool • Town Pass Card
TownTown/Island • Hemisphere • Amenities • Animal tracks • Rebuild the town • Acres • Town fund • Town initiative • Town ordinance
LifeHouse • Happy Home Academy • Balloon • Donation • Event • Fashion Check • Fêng shui • Insurance • Letter • Luck • Mortgage • Moving • NookPhone • Savings • Visit
ActivitiesBadges • Constellation • GBA minigames• Mystery Island Tour • Part-time job • Stalk Market • Swimming • Island Tour(Tortimer Island)
Character AIVillager • Special Characters • Catchphrase • Compatibility • Conversation • Episode • Friendship • Hobbies • Memory • Nickname • Personality • Petition • Sickness • Star sign
QuestsBall • Favor • Hide-and-Seek • Lost item • Time capsule
CurrenciesBells • Leaf Tickets • Medals • MEOW Coupons • Nook Miles • Play Coins • Vouchers
VehiclesBus • Camper • RV • Seaplane • Taxi • Toy Cornimer Robot • Train • U.F.O.
ConnectivityMultiplayer • amiibo phone • Dream • DS Suitcase • Friend Code • Happy Home Network(Design Contest) • Nintendo Network • Nintendo Wi-Fi Connection • NookLink • Tag Mode • Transfer • WiiConnect24
CheatingCheating device • Glitch • Hacking • Hacked villager • Seeds • Time travel • Villager modifier
Fourth WallResetSecret codeCategory
Gameplay Elements
Player
Player • Mayor(Mayor points) • Catalog • Catch quotes • Hairstyle • Passport • Pockets • Photo • Reaction • Skin tone • Tool • Town Pass Card
Town
Town/Island • Hemisphere • Amenities • Animal tracks • Rebuild the town • Acres • Town fund • Town initiative • Town ordinance
Life
House • Happy Home Academy • Balloon • Donation • Event • Fashion Check • Fêng shui • Insurance • Letter • Luck • Mortgage • Moving • NookPhone • Savings • Visit
Activities
Badges • Constellation • GBA minigames• Mystery Island Tour • Part-time job • Stalk Market • Swimming • Island Tour(Tortimer Island)
Character AI
Villager • Special Characters • Catchphrase • Compatibility • Conversation • Episode • Friendship • Hobbies • Memory • Nickname • Personality • Petition • Sickness • Star sign
Quests
Ball • Favor • Hide-and-Seek • Lost item • Time capsule
Currencies
Bells • Leaf Tickets • Medals • MEOW Coupons • Nook Miles • Play Coins • Vouchers
Vehicles
Bus • Camper • RV • Seaplane • Taxi • Toy Cornimer Robot • Train • U.F.O.
Connectivity
Multiplayer • amiibo phone • Dream • DS Suitcase • Friend Code • Happy Home Network(Design Contest) • Nintendo Network • Nintendo Wi-Fi Connection • NookLink • Tag Mode • Transfer • WiiConnect24
Cheating
Cheating device • Glitch • Hacking • Hacked villager • Seeds • Time travel • Villager modifier
Fourth WallResetSecret codeCategory
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